A first course in the mathematical theory of games. Topics begin with the modelling of games: extensive and strategic forms; perfect information; chance. Sprague-Grundy theory of impartial combinatorial games. Modelling preferences with utility functions. Nash equilibria, analysis of two-player games. Antirequisite(s): Prerequisite(s): Mathematics 1600A/B, Calculus 1301A/B or 1501A/B, and one of Mathematics 1120A/B, 2120A/B, 2122A/B, 2124A/B or 2155A/B. Corequisite(s): Pre-or Corequisite(s): Extra Information: 3 lecture hours, 0.5 course. back to top