Computer Science 4483A/B – Game Design

Concepts and issues that arise in the development of games for entertainment and serious game applications, focusing on providing players with more engaging, immersive, and rewarding gameplay experiences. Group project normally required. Antirequisite(s): The former Computer Science 437b if taken in Winter 2003, 2004 or 2005. Prerequisite(s): Computer Science 3307A/B/Y Corequisite(s): Pre-or Corequisite(s): Extra Information: 3 lecture hours, 0.5 course. back to top





There are no comments for this course.