Computer Science 4480Y – Game Development Project

Industrial-style development issues related to the creation of games of commercial scale and quality, both for entertainment and serious game applications; in a group project, students will examine concepts, theories, tools, technologies, and techniques for code and content generation for modern games. Antirequisite(s): Computer Science 3380F/G/Z, 4460Z, 4470Y, 4490Z, the former Computer Science 380a/b/y, 490y. Prerequisite(s): Registration in the Minor in Game Development. Corequisite(s): Computer Science 4482A/B, 4483A/B. Pre-or Corequisite(s): Extra Information: 2 lecture hours, 0.5 course. back to top





There are no comments for this course.