Computer Science 3388A/B – Computer Graphics I

Graphics primitives. The viewing pipeline; clipping and visibility problems. The graphical kernel system; picture generation and user interfaces. Antirequisite(s): Prerequisite(s): Either Computer Science 2212A/B/Y or 2101A/B or (Software Engineering 2203A/B, 2205A/B and 2250A/B); Mathematics 1600A/B or the former Linear Algebra 1600A/B or Applied Mathematics 1411A/B, or permission of the department. Corequisite(s): Pre-or Corequisite(s): Extra Information: 3 lecture hours, 0.5 course. back to top





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